Elemental:Fire

Spell Name: Conflagration
School: elemental:fire
Level: 8
Range: 1
Gp Cost: 12

Damage Type: Fire

Description:
     This spell wells heat and flame inside the caster who then gouts the flame at the victim, burning them horribly for a short time. Those resistant to fire are less susistible to being engulfed in flames.


Spell Name: Flame Bolt
Sphere: conjuration
Level: 3
Range: 100
Gp Cost: 6

Damage Type: fire
Saving Throw: Special

Description:
     This spell will hurl fire bolts at a single target. The caster gets 1 arrow per level of experience, to a maximum of 20 arrows. In addition, you will get up to 5 extra or less. Several arrows will be shot each round, until all have been shot. Each arrow does 1-4 hp of damage, with a +1 damage bonus per 2 levels of the caster. If the target leaves the room, then once a saving throw is made following that, no further arrows will hit.


Spell Name: Globe of Fire
School: elemental:fire
Level: 5
Range: 0
Gp Cost: 8

Description:
     Using the Element of Fire, this spell summons a globe of crackling flames that surrounds the target, making it more difficult for the target to be hit, and causing water-based spells to do much less damage. The spell will not be effective if the target is under a Globe of Water spell.


Spell Name: Inferno
Level: 5
Range: 0
Gp Cost: 14

Description:
     This spell envelopes a group of enemies in Elemental fire. The damage caused is a random amount of the level of the caster *6, with a maximum at level 15.


Spell Name: Summon Fire Elemental
School: elemental:fire
Level: 6
Range: 0
Gp Cost: 12

Description:
     This spell will summon a fire elemental from the elemental plane. The summoned being will follow and protect you until it is either slain or it simply leaves.


Spell Name: Super Nova
School: elemental:fire
Level: 7
Range: 4
Gp Cost: 18

Damage Type: fire
Saving Throw: 1/2

Description:
     This spell will gather the fury and unleash the power of an exploding star upon your enemies. The manifesting explosion will engulf all targets inflicting 1-10 hps of damage per level + level of the caster. The super nova's power continues to grow as the caster matures. Naturally, one can only use this spell outside.